Below are the technical specification outlining how to make and upload files for the Parapet LED for the 2020/21 BBL season.


Venues and specs are subject to change as the fixture is finalised.


We recommend bookmarking this website and joining our MKTG specs mailing list to make sure you always have the latest information.

Parapet LED is a large strip of LED screens that run around the stadium levels of the oval. You are able to supply static or animated content for this space. 


If creating in play animated content you must also provide a static version of the last frame of your animation which will be held on the screen. In play animated content runs for 5 seconds before freezing on the last frame. 


You will need to create one of each tile size for each creative.


Parapet LED - Tile Dimensions

VenueTile 1Tile 2Tile 3
Marvel Stadium2200x641000x64450x64
Adelaide Oval2380x802150x801536x80
Sydney Showgrounds Stadium1600x721040x72240x72
The Gabba1880x721550x72620x72
Perth Stadium1764x481380x48-
Kardinia Park1600x48--

Parapet LED - File Format

ContentFPSFile typeCodecIn play durationOut of play duration
Static-.jpg or .pngRGB - 72 DPI--
MCG50.mp4H.2645 secondsUnspecified
Marvel Stadium50.mp4H.2645 secondsUnspecified
Adelaide Oval50.movAnimation (Uncompressed)5 secondsUnspecified
Sydney Showgrounds Stadium30.mp4H.2645 secondsUnspecified
The Gabba30.mp4H.2645 secondsUnspecified
Perth Stadium50.movAnimation (Uncompressed)5 secondsUnspecified
SCG25.movAnimation5 secondsUnspecified
Kardinia Park30.mp4H.2645 secondsUnspecified

Parapet LED - MKTG Drop Asset

ContentUsedDurationMKTG Drop asset
Animation + StaticIn match - Commercial
In match - Club / League
5 seconds + Static last frameParapet Animation + Static - [VENUE NAME]
Static onlyCommercial and non-commercial-Parapet Static only - [VENUE NAME]
Animation onlyCommercial and non-commercialUnspecifiedParapet Animation only - [VENUE NAME]

What works best

What to avoid

Designing for LED

If you are creating content in the tile format, you should create content that doesn’t create visible seams between the tiles.

To check the seams between tiles, put all the different tile sizes you have created together end to end, In various combinations, to test if they blend seamlessly throughout the animation.

In a tile LED format, generally the largest tile is used throughout the LED with any smaller tiles used to fill gaps.

Check the background

Coloured/Textured backgrounds will need to blend from end to end.

Seamless background
Not seamless background

Animated elements

Animated elements that move off the side of the tile will need to ‘re-appear’ on the opposite side of all tiles.

Seamless animation
Not seamless animation

Element sizes

You should keep all logos and assets the same size across all different tiles.

Same sized elements
Differently sized elements


Consider your tile designs not only on their own but in relation to each other. If you have a tile that starts and ends with a logo such as below:

One tile - Logo on each end

When it is tiled, you will end up with two logos next to each other before the text repeats. There is nothing wrong with this, but it is something to keep in mind.

Two tiles - Logo on each end


Do not use your elements to cover up the seams, as on the very start and end of each LED bank, they will be cut in half.

One tile - Logos over the ends

Back up content

Due to the direct line of sight with the players and umpires on the field, there are careful considerations required in relation to on ground displays. Brand colours and creatives will be subject to sign off by the ICC match officials within 24 hours of the match.


There will be a screening of content to the ICC match officials before the season commences. This date is yet to be set and you will be informed when it is. We recommended that you have your content delivered in time for this viewing so you don’t run the risk of last minute changes.


BBL uses a white ball, so if you have a large amount of white in your creative, you should consider a less bright version or a reverse option as a back up


All content is to be provided through our upload and content management portal MKTG Drop.

You will need to be set up as a user, contact Christie Bence to get started.

Instructions on how to use Drop are available here.


Start of season matches – 10th Dec – 31st Dec 20202 ½ weeks before each Match DayFirst match deadline: 20th November 2020
To be confirmed by 16th Nov 2020 – Venues and matches played between 1st – 12th January 20213 weeks before each Match DayFirst match deadline: 11th December 2020
To be confirmed – 1st Dec 2020 - Venues and matches played between 13th – 26th January 20213 weeks before each Match DayFirst match deadline: 23rd December 2020
To be confirmed – Date TBC – Venues and matches for Finals matches3 weeks before each Match DayTo be confirmed upon further announcements

Contact MKTG immediately if you are unable to meet these deadlines.

MKTG has an expert in-house studio, specialising in stadium content creation and conversion.

Find out more here and contact Iliyas Hafiz to find out how we can help you.

BBL Cricket specs – MKTG

Page created 30/10/20

MKTG Drop Asset names updated 09/11/20

Gabba Parapet specs added 10/11/20